Let’s hope we never see this type of ‘technical error’ again.
How can it be a technical error when there actually is such a function to begin with?
Maybe because they inteded to launch later?
They are just lying. I don't trust this response for a single moment. We have seen how the slope as far as game monetization practices goes is in fact slippery.
Sports games already use in-game ads. They will keep going for as long as players take it.
Just MAYBE they had planned to release a free to play Assassins Creed and that’s where the Ads were intended for.
The intention was to only show it in the main menu. Now it was shown when the game is paused as well.
But the thing is, you generally don't just magically have the ability to seamlessly plop an ad into a part of the game. That kind of thing needs to be purpose built, to either have the option to plop an ad on the main menu + map, or to (more heinously) plop an ad ANYWHERE in the game.
So worst case scenario (well, not WORST because the game doesn't, like, go back in time to kill your grandfather or something) is that someone higher up said "Hey, what if we could put an ad anywhere in the game? Get the team working on that" and it was done... best case scenario is that I guess their games are coded so well that they can just seamlessly plop in a chunk of code that doesn't break anything else and just works?
But going off of past experience with Ubisoft games, that best case scenario is kind of laughable (insert a screenshot of the guy's face texture not loading for AC Unity here).
That's funny how they spell "moral rot".
Not too tack to hard the devil's advocate side of things but if you're expecting morals from a business, that's a you problem. I can appreciate the point you're trying to make but still kind of a senseless comment.
Thanks mate. I love you too :)
So just stating the obvious, as it's on a technical platform. So are they running an AI that made this ad and put it into a directory that was accessible by the game services runtimes? Or….did you get caught trying some dodgy shit in a fully paid product. It's more morally right to have a cracked backup of everything of theirs you own or don't because in their eyes you clearly don't own what you paid for.
Even taken at face value, it means that they purposely built the ability to have an ad pop up not just on the main menu screen, but anywhere... or at least (giving them a strong benefit of the doubt) on the map screen.
The "error" was that someone popped it into the "show up on map" area of their code and not the "show up on the main menu" area of their code... but the bigger, more glaring problem is that it is even allowed to be a thing that exists as an option.
So even with all that allowance, the fact that it can be a thing is absolutely terrible and it doesn't matter that it happened as an accident, but it shouldn't be an option regardless... is the point of my rambling.
How can it be a technical error when there actually is such a function to begin with?
Maybe because they inteded to launch later?
They are just lying. I don't trust this response for a single moment. We have seen how the slope as far as game monetization practices goes is in fact slippery.
Sports games already use in-game ads. They will keep going for as long as players take it.
Just MAYBE they had planned to release a free to play Assassins Creed and that’s where the Ads were intended for.
The intention was to only show it in the main menu. Now it was shown when the game is paused as well.
But the thing is, you generally don't just magically have the ability to seamlessly plop an ad into a part of the game. That kind of thing needs to be purpose built, to either have the option to plop an ad on the main menu + map, or to (more heinously) plop an ad ANYWHERE in the game.
So worst case scenario (well, not WORST because the game doesn't, like, go back in time to kill your grandfather or something) is that someone higher up said "Hey, what if we could put an ad anywhere in the game? Get the team working on that" and it was done... best case scenario is that I guess their games are coded so well that they can just seamlessly plop in a chunk of code that doesn't break anything else and just works?
But going off of past experience with Ubisoft games, that best case scenario is kind of laughable (insert a screenshot of the guy's face texture not loading for AC Unity here).
That's funny how they spell "moral rot".
Not too tack to hard the devil's advocate side of things but if you're expecting morals from a business, that's a you problem. I can appreciate the point you're trying to make but still kind of a senseless comment.
Thanks mate. I love you too :)
So just stating the obvious, as it's on a technical platform. So are they running an AI that made this ad and put it into a directory that was accessible by the game services runtimes? Or….did you get caught trying some dodgy shit in a fully paid product. It's more morally right to have a cracked backup of everything of theirs you own or don't because in their eyes you clearly don't own what you paid for.
Even taken at face value, it means that they purposely built the ability to have an ad pop up not just on the main menu screen, but anywhere... or at least (giving them a strong benefit of the doubt) on the map screen.
The "error" was that someone popped it into the "show up on map" area of their code and not the "show up on the main menu" area of their code... but the bigger, more glaring problem is that it is even allowed to be a thing that exists as an option.
So even with all that allowance, the fact that it can be a thing is absolutely terrible and it doesn't matter that it happened as an accident, but it shouldn't be an option regardless... is the point of my rambling.