Open source community figures out problems with performance in Starfield

Mystify0771@lemmy.world to Games@lemmy.world – 798 points –
Open source community figures out problems with performance in Starfield
destructoid.com

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

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Plus you'll get to see if they add all the post-launch microtransactions like games are starting to do these days.

Launch to good reviews, and THEN rebalance and force players towards transactions and paid currencies.

Yup... dodged Diablo 4 by doing this.

Kinda sad about it though, really enjoyed Diablo II back in the day. Really miss the days when the name Blizzard meant guaranteed quality.

The silver lining here is that now when you see Blizzard, you know to avoid it no matter what.

They'll probably have Creation Club stuff, like in Skyrim and FO4, where they contract modders to create small pieces of content.