VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it

stopthatgirl7@kbin.social to Games@lemmy.world – 201 points –
VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it
pcgamer.com

Why virtual reality makes a lot of us sick, and what we can do about it.

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I just keep getting annoyed when I see an interesting looking game and find that it's VR-only.

Honestly even the very best VR-only games are only interesting because they are in VR.

Half-Life: Alyx is IMO still the best of those and it can be played outside of VR thanks to mods... But in that case it's a curiosity, not an actual good traditional game.

HLA in VR is incredible though and I wish there were more games like it.

When i look at vr titles, i still feel like i'm buying a tech demo, not a game

Alyx absolutely broke that mould for me. it started off good but built up to incredible as it progressed. I just wish more developers would do similarly. But then this article is the reason why they don't

Alyx was indeed great. Also i learned there that i don't only get sick in vr, i'm also really scared for some reason

Yeah alyx's horror areas were an experience, I'm glad it didn't have a ravenholm level

I don't have problems with VR. I sold my Quest 2 cos there are not games like Alyx, which I enjoyed a lot, and that's a pity. I see it going the way of 3D.