Apple plans to charge fees for sideloading

Jvrava9@lemmy.dbzer0.com to Technology@lemmy.world – 884 points –
iPhone app sideloading: Apple reportedly plans to charge fees and review apps downloaded outside of the App Store - 9to5Mac
9to5mac.com

Who would've thought? This isn’t going to fly with the EU.

Article 5.3 of the Digital Markets Act (DMA): "The gatekeeper shall not prevent business users from offering the same products or services to end users through third-party online intermediation services or through their own direct online sales channel at prices or conditions that are different from those offered through the online intermediation services of the gatekeeper."

Friendly reminder that you can sideload apps without jailbreaking or paying for a dev account using TrollStore, which utilises core trust bugs to bypass/spoof some app validation keys, on a iPhone XR or newer on iOS 14.0 up to 16.6.1. (ANY version for iPhone X and older)

Install guide: Trollstore

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That is hilarious that they expect iOS users to pay a fee to sideload apps. Like comically evil.

I don't pay anything to side load apps on my phone.

Probably bc I switched to Android.:-)

And I am never ever going back!

You sound like one of those people who said they'd move to Canada when Trump got elected the first time, and didn't.

... more like someone who already moved away from the US after prior episodes of shitty politics, and was vindicated when Trump was elected

Lolz!:-)

There are several women who would be alive today if they had done so...

Stubbornness can be a positively adaptive trait, but obstinacy in the face of facts not so much, and the same with squeezing your eyes shut REALLY tight to avoid knowing what is going on right in front of you.

It's not the users they're charging, it's the developers. Instead of having to pay 30%, they're asking for 27% if they're selling their app side loaded.

Defeating the whole purpose.

Those numbers are from using outside payment methods and not side loading.

And developers move the cost to users by increasing price on ios

This was how it worked for years for developers. First step of testing your app on an iOS device you have is to pay Apple a developer fee. This has been a thing even back in iOS 3 times.

Is it just a one time fee? And what were you paying for, testing to see if it qualified for the app store?

Seems like sideloading would be a different path and goal unless Apple is trying to retain control of that too. To me a lot of the point of users sideloading is to load whatever they want, not what the corporation that made the OS will allow.

Its $100/year for sideloading an infinite amount of alls that don't disappear. If you don't pay, you can only sideload up to 3 at a time and they will disappear after a week

I don’t think that’s true at present. You can do it with the free account to sign builds for your own devices. If you need to run a build on a device that isn’t your own, you’ll need a developer account to get a certificate to sign your builds. It’s not great but you don’t have to pay to test your own app out on your own devices.

You can only test 3 apps at a time and they disappear after a week. It doesn't matter if the device is yours or not.