Cult of the Lamb Developer Threatens to Delete Game on Jan 1 Amid Unity Backlash - IGN

mike591@kbin.social to Gaming@kbin.social – 0 points –
ign.com

The developer of superb action-roguelite Cult of the Lamb has threatened to delete the game on January 1 amid a row with game engine company Unity.

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Oh dear. The only option left will be to pirate it... And in the new model, the dev might have to pay unity even for pirated installs.

As far as I understand (someone correct me if I'm wrong) games that are free / non-commercial and have zero revenue are not affected at all by this, they still don't have to pay anything regardless of the number of installs.

If the game is no longer being sold (and thus no longer commercial / having revenue), then I expect that even under those new rules Unity would also not charge the dev.

Only monetized games have to pay. If they stop selling the game, they shouldn't be affected anymore.

Also

Does the Unity Runtime Fee apply to pirated copies of games?
We are happy to work with any developer who has been the victim of piracy so that they are not unfairly hurt by unwanted installs.
(source)

For real? That's crazy!

Try to charge me retroactively for anything and see how fast I lawyer up.

Right? How the fuck is it legal to decide that your customers retroactively owe you money just because you unilaterally said so?

your customers retroactively owe you money just because you unilaterally said so?

John Riccitiello is Unity's CEO, you may remember him from being EA's CEO or for being the guy who said the devs who don't monetize (you know adding microtransactions, loot boxes and all that greedy stuff) their videogames are "fucking idiots". I think that explains all