A quarter of Starfield players couldn’t even be bothered to finish the first mission

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 79 points –
A quarter of Starfield players couldn’t even be bothered to finish the first mission
vg247.com

Starfield, a game mainly about space travel/exploration, couldn't convince a chunk of its players to leave the surface of the tutorial planet.

Starfield has been out for long enough now that anyone interested in playing it likely already has. But just how many of the game's millions of players stopped playing before finishing the first mission?

Well, according to achievement stats from TrueAchievements, around 25%! The For All, Into the Starfield achievement is awarded the first time you go to space, which happens maybe 30 minutes into the game. After a brief tutorial and some combat, you meet one of the game's major NPCs, and he gives you his ship.

As soon as you leave the surface of the planet and take to space, the achievement should unlock. According to the numbers, however, 75% of players did that, which seems a little low considering how early into the game that happens, and how practically unavoidable the achievement is.

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Starfield has been out for long enough now that anyone interested in playing it likely already has.

Not even close, especially not in the year that also brought us Baldur's Gate and Zelda: Tears of the Kingdom. How much free time does this writer think everyone has?

Yup, definitely interested in Starfield. But at the moment still enjoying Act I of BG3, Cyberpunk 2077 patch 2.0 and DLC are right around the corner and after I've finished those Cityies: Skylines 2 will be available. So I'll probably have time for Starfield somewhere early 2024, depending on if my recurring Satisfactory itch hits before that. But by that time more official and unofficial bugfixes and QoL mods will be available, so I'm fine with waiting a bit longer to play. This year is just filled with too many goodies. 😁

I've played Starfield (did not purchase it on Steam...) and it's alright. I haven't finished it, and I won't be for a while. It's is missing so much QoL and so many thing will need the mod toolkit for modders to fix, which isn't available yet. It should not be purchased by anyone at the moment. You'll have a better time in several months, and it'll quite possibly be cheaper.

There's so much else to play. I'm wanting to get around to Armored Core 6 sometime, but Payday 3 is coming out, and Cities Skylines 2 and Counter Strike 2 (both CS2, and cities dropped it's ':' to add to the confusion) are coming soon. I may hop back into Cyberpunk if I get around to it, but it's on the lower end of the list. There's literally no reason for anyone to bother purchasing Starfield for a bit.

It's a Bethesda game. In a year most of the bugs will be fixed by the Unofficial Starfield Special Edition Patch, and it'll be on sale.

They were actually fairly accurate that it's their least buggy title yet. That's not to say there are none, but they are few and far between. The game just isn't that fun for now. Animations take too long (currently already mods to fix most of them), traveling is boring, outposts suck, and just so much QoL changes are needed. Bug fixing isn't really required from my experience. Plenty of other fixes are though.

I haven't even got around to Sea of Stars, for pity's sake

Yeah this one is most definitely back burnered cause it didn’t launch with DLSS and Bethesda always has a million bugs. I’ll wait for the mods to fix everything and play the polished games first.