Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Carighan Maconar@lemmy.world to Games@lemmy.world – 196 points –
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'
pcgamer.com

Well, I mean, I would have launched it first (as an AAA game), but I'm no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

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The feature creep never ceases to amaze

What feature creep? This is all stuff they setup for squadron first and are just moving it over now.

Seriously. When do the lawsuits start? 🤦🏼‍♂️

Pfft. Y'all deserve each other. 🤣🤌🏼

Lawsuits for what? They never promised any customer that they would immediately deliver a working end product. As far as I can make out, they offer early access to an in-development product, with your purchase going toward funding development. It’s more akin to a donation with strings (access to the product).

Yeah. It's not like they defrauded a government out of tens of millions of dollars (looking at you, Ubisoft)

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Why don't you show us all how it's done, chief? Since you're such a legal expert and all...

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