Critically acclaimed Dragon's Dogma 2 hits "mostly negative" on Steam after players raze it for microtransactions

ylai@lemmy.ml to Gaming@lemmy.ml – 511 points –
Critically acclaimed Dragon's Dogma 2 hits "mostly negative" on Steam after players raze it for microtransactions
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I wish people would vote with they're wallets and be more conscious with they're spending habits.

It’s the most bizarre and almost worrying thing now how much video games have transitioned into this “game of the month” thing - where seemingly everyone with a computer all goes and buys the same game each month because it got hyped up by the twitch steamers they watch or whatever.

Just strange. “Are you playing Lethal Company? Everyone’s playing it. Oh, you wanna play Lethal Conpany? Everyone’s playing Palworld now. Oh shit man, we’re not playing that anymore, Dragons Dogma 2 is out”

It would make less sense if the games were single player and full price, but Lethal Company, Palworld, and Helldivers 2 are all at $40 or below for the base games and have a multi-player experience.

Of course people are going to jump on lower priced multi-player games with positive word of mouth quickly so they can play with their friends and get a few dozen hours or more entertainment.

I noticed this after a hiatus from my gamer friend, when I reunited with them a few months back I saw how games would release and they'd buy it, even defend some aspects like kernel level anti cheat/micro-transactions as well as bad game design.

The hive mind seems somewhat new to me like I'd dabble with a few titles a year while spending considerably more time than the average gamer on my PC. And the fast action from lethal company to plate up to velhaim to palword/and hell divers over the last few months has been jarring maybe concerning too

To be fair Lethal Company and Plate Up are fantastic games made by single devs and priced very fairly. It's not really the indie scene that's the problem, that's the holy grail right now. It's these big releases and "triple A" games that are all disgusting cash grabs driven by marketing and how many twitch streamers they can pay to play their game for the "hype".

thought we were talking in general trends. also i am not saying the games i listed were bad, instead i was describing how people are consuming more games in a smaller window of time to what i have been use to

Yeah fair enough, that's definitely true. People tend to have a 'main game' that they hop off to play the new thing, burn out and then go back to their main.

Are they playing on console? A lot of those times the problems just aren't equally represented, like when Wild Hearts came out and ended up with Mixed reception although buying on console I simply didn't have the performance problems and enjoyed the game as a unique take on MH gameplay

The fast pace certainly comes from console subscriptions and trying to eke out as much value from Game Pass or PS+ Extra, on both the consumer and publisher sides. If I'm regularly paying for it, I'm gonna keep looking for new value in it, and conversely MS and Sony will look to keep adding value to it at a consistent rate. It's simply far too much income to not throw everything at the wall to prevent it stagnating

pc but some of my buds are on pc and console, constantly hearing about game pass :P idk when it come to subscription services its normal for the initial few years to be packed with plenty to capture a large pool of customers, operating at a near loss, then prices go up and content declines. hopefully this doesn't happen with game-pass

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I'm still playing Baldur's Gate. And you know I never did the new game plus of Witcher 3 with the magic based armor.

At this point I have a back log of games. I don't need to buy a new one.

I also have a backlog of games and my friend just spun up his Minecraft server again, so my friend group havr been playing that a lot. My coworker took a day off to play Dragons Dogma 2. I have no desire to play that game rn.

People never usually never vote with their wallet and gaming industry is way too big for people voting with their wallet to even matter, since it's not a niche hobby. So bad press is the best outcome possible.

The negative press you speak of leads to the same collective action you said people never do lol so voting with ones wallet does work

Someone had to buy those games in the first place to leave those negative reviews on Steam.

You'll never convince me the problem isn't children. When I say children as old man I think sub 18, these spikes are playground purchases.

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