What's a common feature of video games we could really use in real life?

Trollivier@sh.itjust.works to Asklemmy@lemmy.ml – 168 points –
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I despise Fast Travel in video games, to me it's a feature that appears necessary because no thoughts were given about making the environment interesting to traverse

But in real life ? I crave the time saving it offers

After all, large portions of IRL show no thoughts were given about making the environment interesting to traverse.

It’s a lot easier to build in the uninteresting areas, though.

Even if the environment is interesting, it won’t be after 200 hours of walking.

I heard somewhere that the reason people want flying cars is the same reason they wanted flying horses.

I imagine every time someone says "flying car" an air traffic controller somewhere has a nervous breakdown.

You're allowed to fast travel, but only after walking there first.

If there's enough offer to avoid overcrowding, public transport feels like that. You get into a special room, you have a loading screen where you can listen to some music, read a book, or even just have a small nap, and then you get out in your destination.

Anything to avoid the absolutely atrocious experience of flying I'm all for.

As a counterpoint, I like it in video games for the same irl reason: it saves time.

I do love games where it feels alive when traveling on foot/horse/etc. but I would rather fast travel if I've already explored it, generally speaking.