Silent Hill: Ascension fails to impress with greedy monetisation and cluttered UI

Chloyster [She/Her]@lemmy.blahaj.zone to Games@lemmy.world – 84 points –
Silent Hill: Ascension fails to impress with greedy monetisation and cluttered UI
eurogamer.net
13

v2sdwgsi9lxb1

Fun tip for iPhone users: the Photos app lifts this neatly out of the background so you can turn it into a sticker. Just save the image and hold your finger on it to get the menu. For extra jazziness, you can add a glittery effect.

Oh shirt balls! You just made my iMessage game even more fun

Can you make it fun for Android too?

Wish I could, but I don’t know that Android went nearly as bananas over stickers and other tweeny cutesy bullshit.

On Samsung phones you can make stickers just the same way you can on iPhone, with the stock gallery app.

Dunno about Google Photos.

In fact, here it is without the background:

Alright, thanks. I made some stickers while in the edit page of another photo but haven't figured out how to isolate them yet.

Or did I?

Nevermind...

I was excited but then its a weird time based story. Then they want money for everything that seem to mean nothing.

Townfall and F were the only games I was excited for.

I'm.... very cautiously optimistic for the sh2 remake. I really do not like bloober teams portfolio (and I've played most of it). However, I feel like since it's not their own original thing, and it's being supervised by some members of team silent, it could be good....

If it's not good I won't be too upset as the PC enhanced edition is so damn good. But I've got my eye on it.

Overall though, yeah townfall and f are more exciting to me