[MEGATHREAD] Starfield - Your experiences!

Quinten@lemmy.worldmod to Games@lemmy.world – 406 points –

For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you've already played it, what do you think of it? We are very curious!

Discuss all things Starfield below!

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I feel like I was completely ripped off. This game is nothing like promised, and I can't believe how many people seem to be okay with that.

There are more issues than I have the patience to type, so here are just a few of the most egregious.

Graphics. The graphics are nowhere near modern. They are basic colors and sometimes pretty blocky. It almost looks like graphics from a game over 30 years old. This is unacceptable.

Spaceship flight mechanics. There are none. In fact, I have yet to see ANY spaceships in this game. So far, it's 100% on foot.

First-person gameplay. Not very realistic, but kind of satisfying. There's a lot of jumping and numerous enemies to avoid. They get a little repetitive, but are enough to hold interest. Some have loot that can give your character special abilities like flying with a raccoon tail, breathing underwater like a frog, or even throwing fireballs.

Character creation. This is virtually non-existent. In fact, I don't think I was ever asked to review my character. I tried restarting a few times and every time I'm automatically set as some guy in red with a moustache. I did find a multiplayer option, but that just gives a green variant.

I'm thinking of refunding this game as it is nothing like what Todd Howard promised.

It's amazing how many people aren't getting this joke.

sigh I know they’re describing Mario, but what am I missing here?

Maybe it's an age thing...

everything is an age thing, the older you are

Probably were in the wrong camp, had a Sega Master System or Genesis or something at the time.

If you retry character creation with the second controller expansion pack, you can get a green suit.

God I was about to downvote you because of the spaceship comment. Like "Damn, some guy literally gives you his spaceship and puts you into the combat tutorial in the first 30 minutes."

I love the comments that arent getting the joke, though.

I see exactly what I expected. I didn’t bought the hysteria on Youtube/insta/TK.

And I didn’t preorder the game because of that hysteria. The Hysteria looked a lot like the Cyberpunk Fiasco. Realistic expectations, we seem to have lost that capability with upcoming video games. When something sounds too good, It is.

I don’t know what you saw Todd say where but I just read some interviews like this one: https://www.ign.com/articles/todd-howard-interview-starfield-sgf-2023 And in nothing i've red from him even slightly resembles the hype around this game.

TH: “We do lock it at 30 [FPS], because we want that fidelity, we want all that stuff.”

That means 1 thing: not a real action game, more in line of FO4, maybe NMS like but more like RDR. A dogfight @30FPS is over before it starts. Beauty is more important then speed for this game.

Speaking about RDR, TH: “So I think it also as a flow, probably has more of a feeling of a [Red Dead Redemption 2]”

Here you have it literally: a game like RDR. Not NMS. Not Elite. Not StarCitizen. But like RDR. That means that the ships are more of a means of transport then a real gameplay mechanic. And space is just the theme.

TH: “this is like five or six games in one, right? It's the spaceship game, it's the on the ground game, it's just a dialogue game, it's an outpost game, it's a crafted game. It does all of these things, and so... And it always is tricky for us to get a good game flow where those things don't feel like they're separate game”

That means the spaceship part is not front and center. All these things he states are just pieces for a standard RPG:

  • Ground game: Loot and shoot.

  • Dialogue game: standard RPG.

  • Outpost game: base building.

  • Crafting? Standard part of every RPG in the last decade.

Add to that it’s build with the Bethesda engine. We know it’s capabilities for what.. 2 decades? We flew in FO4. But we didn't steer...... It was on rails

This all meant in my mind that the spaceship part had to be a transportation mini game.

So reading the official stuff, I always expected a mix between FO4 and Mass Effect. With a mobile “base” (your ship) with maybe some light spaceship combat. Sprinkled with some exploration.

Not a game which morphed all those separate game types. Just an FP/3rd p ARPG set in a cool science fiction universe.

I think we're finally getting Firefly.

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