There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down

ryven@lemmy.dbzer0.com to Games@lemmy.world – 578 points –
Is Super Mario Maker Beaten Yet?
issmmbeatenyet.com

UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2...

ORIGINAL POST:

Team 0% is attempting to clear every level in Super Mario Maker before the servers shut down on April 8. (New level uploads have been disabled since 2021, so there is no danger of new levels appearing at the last minute.) As of a few days ago, only a single level remains: Trimming the Herbs, uploaded in 2017 by Ahoyoo. (See also Ahoyoo's original upload video.)

The level is short but extremely precise, requiring Mario to use Bob-ombs to precisely remove Piranha Plants and collect coins while navigating a tight space filled with spikes. There have been over 200,000 attempts so far! If you have a Wii U and feel like you might be a Mario master, this is your opportunity to pick up the final First Clear in Super Mario Maker history.

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The real story here is that the servers are being shut down. Games like these deserve to have the ability to run their own third party servers. To this day I can still log unto a number of Unreal Tournament (1999) community servers and frag until my eyes bleed.

I'm sure one day they're going to be selling those user created levels back to the users who originally created them.

You're probably right. I'm starting to think Nintendo is fully rotten to the core.

They're just a corporation.

Which is to say they're all rotten to the core when it comes to profits.

I already switched my Wii u over to the pretendo network. Uploading and playing levels already work in super Mario maker.

It's still far of from a drop in replacement, but miiverse, wara wara plaza and som in game things are working.

pretendo.network

It's weird, because I despise these Nintendo-style game murders, but love the Mario games... How can something so bad, make something so good? One need only look at Nintendo's complete and utter lack of respect for us the players and the games they kill with impunity to make a very solid case to increase our rights in preserving ALL of our video-game legacy. Legalize all sources for reverse engineering! This has gone far enough.

How can something so bad, make something so good?

Engineers create value, then the suits monetize it.

Don't worry too much, the scene probably will pick this up and we will have custom servers (I keep playing Jump Ultimate Stars DS online, and its servers closed in 2014).

But yeah, Nintendo makes a really low effort to preserve almost anything.

Yeah but a lot of DS and Wii games got lucky because most of them were hosted on Gamespy, so getting the hands on the actual software was fairly easy.

A select few Nintendo proprietary games had to be completely reverse engineered, like Gen 4 and 5 Pokemon.

Although I do expect Mario Maker won't be too difficult.

If you play the old games, you aren't buying the new ones. Simple as that for Nintendo.

Third party servers aren't always enough. Microsoft managed to ruin 3rd party Minecraft servers.

I still pop into UT99 games every now and then. One of the greatest games ever made