Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 121 points –
Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever
gamesindustry.biz
37

tldr; the developer of Eve ("CCP") is going to open source their engine

Their engine, not the game or server code? How does the engine help their game live forever?

Probably hoping to crowd source the engine development to reduce costs, but honestly no idea.

Not just the engine, no.

the company is planning to make its proprietary Carbon Development Platform – which encompasses the studio's Carbon Engine and other technology – an open source property

That's pretty vague. What is "other technology"?

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No thanks.

I wonder which license they are going to use. Is it gonna be just an open source one or full-on FOSS?

Is it gonna be just an open source one or full-on FOSS?

Um, open source is FOSS, I'm not sure what you're getting at. Maybe you're talking about source-available?

No it isn't. Open Source is not inherently Free and Open Source. This is the whole point of licensing agreements.

Open source software is practically the same as free software, with only a handful of deviations:

In "Why Open Source Misses the Point of Free Software," Stallman explains: "The two terms describe almost the same category of software, but they stand for views based on fundamentally different values. Open source is a development methodology; free software is a social movement."

FOSS is just the term for both groups together (Free and Open Source Software).

You have it backwards. Free and Open Source software is Open Source (subset). But Open Source is not Free and Open Source (superset).

Langfuse is a great example of where this is the case: https://github.com/langfuse/langfuse/blob/main/LICENSE

It is open source, but all features under the ee folder are not free, thus it is not FOSS.

From reviewing the license, the portions under the ee directory are not open source, they're source-available with some additional grants of rights given certain conditions.

Here's the definition I use for "open source", and here's the one I use for "free software". Most (all?) free software licenses meet the definition of free software, but not all open source licenses meet the definition of free software, so that's why I tend to set that free software is a subset of open source software.

That is exactly what I said above.

No, the portions outside the EE directory are both open source and free software because it satisfies the definitions of both. The software in the EE directory satisfies neither. The combined work is neither, it's a mix of FOSS and source-available.

So … what about the abusive pay for play system hidden in a free to play , were you need to spend hundred of dollars to be hable to have some decent content?. Making it open source is just a strategy add content … Without spending a penny .

Eve is a Screensaver where you spin your ship.

Best description ever

It used to be a classic phrase in the eve forums when I was playing long ago.

If I was unemployed and didn't have anything to do in real life, I would play eve. It's a great game for people who wants to become more and more powerful in a virtual galaxy at the expense of it consuming all your life.

Yeah, completly agree with you.

I tried it again after a 10 years hiatus and... Forgot how good and game is and... how time consuming as well.

I stumbled upon an expression summarising it perfectly: EVE isn't a video game, it's a hobby. Requiring time and dedication.

It was fine during college, but now... Not anymore.

100 bucks is nothing for the amount of time eve players play.

Edit Isk for $ has been in the game for years and years, it's no secret.

In my experience it has also never been necessary to engage in the microtransactions to have fun.

I played EVE for years in the 2010s. Amazing game. I just don't have enough time for it anymore.

I played cryptic mmos for a long time and never spent a cent (well for myself we got a lifer for my wife)

Same here. It's hard or impossible to combine with doing anything in real life.

I guess the idea of paying real money for isk is the solution in a way, but if I'm not grinding eve for isk, there isn't much else to do. Why even do missions or go to null sec if I don't need isk?

you're really going to criticise the game that lets you earn IRL money by obtaining in game currency and selling it by saying it's an "abusive pay for play system"

yeah, eve is pay to play alright. Get paid to play that is.

I played eve online for 500 hours while actively playing in nullsec on highest earning content for my current skill points (which are IRL timegated for those who dont know) and never managed to pay the premium subscribtion with the in game currency I made. (I could afford at the very least like 7 days) Paid to play is for like less than a percent of players

sure, that's a valid critique, and based on your objective experience.

however, compare your experience with other games that could be interpreted as "abusive pay for play systems". You're paying for the monthly game subscription similar to other MMOs, rather than a pay to win system based on microtransactions or other predatory practices.

From an outsiders perspective, what I've heard about Eve and their payment model, it seemed more fair and two way than most other games.

So you haven't played eve right? It is way more predatory than just paying a subscription. A lot of people doing PVP are pouring money into their account to buy ships they don't have time to farm for

The simple answer is to not do pvp then. Majority of Pvpers have been sublimenting their income since way before RMT was a thing in Eve. You can make enough money to do quite a bit of Pvp for just a few hours of farming or trading if you know what you are doing but some people will always prefer doing RMT whether it's allowed or not. Has nothing to do with CCP.

And who are they paying to do that.

They are buying space money with real money, and the space money goes to other player who make and sell the ships.

Neither of you answered my question, who is getting paid.

Are you asking who gets paid in a transaction?

The person selling gets paid.

I'm not sure how you're still not getting my question, yes if it needs to be reworded to "who is the seller?" there ya go.

This was before they added F2P, but ten minutes a day of checking my two hisec market alts (who didn't have a lot of skills because it meant pausing my main's training) was making me just enough to pay for my account and there was room to expand further. Granted, it did take me several months of trading to build up enough funds to support this operation, but I don't think it's reasonable to expect to do this on day 1.