'This game is going to easily—and I mean easily—take over': Major streamers, early fans, and esports players share their Deadlock hype after Valve opens the floodgates

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 62 points –
'This game is going to easily—and I mean easily—take over': Major streamers, early fans, and esports players share their Deadlock hype after Valve opens the floodgates
pcgamer.com
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Is this game actually good or just hyped up because it's a valve game?

It's just a moba but first 3rd person, it's no TF2 that's for sure...

I thought it was third person?

True, i was zooming in so often I forgot it was 3rd person 😅

Oh, an FPS, groundbreaking. Hard pass.

I'd be keen on it if it was just an action/shooter and wasn't a moba 😅

Maybe we're just not the target audience?

extremely hyped up. it's made by Valve, and lead by the legendary Icefrog, and it feels just like his previous game - Dota 2, just in shooter arena.

I've been watching some streams and it seems good. A couple friends who have played are into it. There's definitely a good portion of hype from it being Valve though.

In the article there's a testimony from someone who doesn't normally like shooters being into this game. That actually kind of speaks to me, but I'm convinced that's because the general public still doesn't have access to the game yet. Once people start getting crazy competitive on this, it won't be fun anymore.

The new mix of moba and fps elements is handled really well. You've got to be good at shooting and building your character over time, which leaves a shitload of space for interesting gameplay. Positioning, planning, adapting, experimenting, it's all here and the game is early beta. There were puzzle games before Portal, and there were shooters before this game. Deadlock is extremely well made like portal so far, and I'm excited to see where it goes.

Overhyped, I played about 30 hours and it's just a boring lane phase that you either win or lose within 5mins. There's no coming back from losing a lane. Then it's a boring mid game where you either enjoy pushing other lanes after winning yours or just get stomped if you lost it. Late is just a mess. There's no strategy, map gameplay is mediocre, champion gameplay is okay but less interesting than other MOBAs with less skills and plays involved. And again, if you have a bad first 5 minutes of the game and fall behind farm then just go play another game cause it's just gets even more boring.

if you have a bad first 5 minutes of the game and fall behind farm then just go play another game cause it’s just gets even more boring.

I thought that was basically the genre definition of MOBA.

It is, but the snowballing is higher in this game. You back once during early lane and there goes your first turret.

I have 30h in the game now. It's worth the hype.

I wasn't a fan. It's still too much like a moba to break through genres. I am curious if it will eat into Dota's fan base, or bring more people?

As someone who was interested in dota2 but found it too daunting to figure out, I've been brought in myself. I'm loving deadlocked so far.

Are you me? Thats how I feel. It's like a moba that's fun.

It's a moba that's more than clicking fucking endlessly on a map. Like in Starcraft, the speed of your clicks can make or break you.

It's genuinely like an extensions of Team Fortress 2/Overwatch, except they've moved the core gameplay onto the MOBA model.

Played my first round two days ago, got flamed for being bad at the game. 10/10 League experience would play again.

It's pretty fun, but its very much a MOBA. Matches usually take too long(30+ min), csing/laning is not really enjoyable (to me). The potential for massive power differentials based on items and balance. The shooting mechanics are pretty simplistic, though seeing how the game actually works (as a MOBA) that is probably a good thing.

It will be good probably for people who are already fans of traditional MOBAs with these elements. I'll play occasionally with my friends. Needs more heroes

I'm a little confused. Deadlock is a 3rd person MOBA in a sea of MOBAs. Concord is a 3rd person hero shooter in a sea of hero shooters. Seems to me like this is Valve magic, even though ex-Destiny devs worked on Concord.

I'm not planning on playing either one due to my lack of good Internet, I just find it a bit strange.

Valve's 'magic' is play testing something to the point it's a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it's needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I'd bet their game would be pretty fun too.

I think they need to simplify it just a tad. There are so many buttons to press