Cyberpunk 2077: Phantom Liberty review: perhaps the best expansion pack ever made

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 58 points –
Cyberpunk 2077: Phantom Liberty review: perhaps the best expansion pack ever made
rockpapershotgun.com
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Remember when the reviewers said Cyberpunk 2077 was the greatest game of all time too?

This guy unabashedly loved the base game when it came out. So yeah, I don't really trust his opinion, but it's not inconsistent for him to praise new content for a beloved game.

That's my thing with RPS. They have extreme opinions and while I do disagree with their statements, they're always entertaining and I always go, "I see your perspective".

I like it!

They're also the very few game sites that give attention to indie games, or write creative pieces about specific elements in games. The author Sin Vega does great long form articles about interesting game mechanics.

Have you played it? Aside from the horrible buggy condition it launched in (most of which is fixed now), it's still an absolutely fantastic game. The story, the music, the character development, are all spectacular, IMO. Honestly, it's in the top 5 for me.

I thought it was really shallow. Nothing seemed to matter, the city was supposed to be one of the main protagonists, but it was just cery shallow, driving is the least fun i've ever had in a game like that, to the point that i never drove anywhere, npc's where a joke, so was the police. Most of the time it was just a Bethesda like "collect garbage and shut up" game. The music and artstyle i found fantastic, the sound design in general was very memeroble, but the game felt shallow and dead.

It feels exactly like Witcher 3 with cars, guns, and less janky combat. There's a lot of people who think Witcher 3 is the best game ever made. I think CP2077 is better than Witcher 3. Of course, I'm that guy who doesn't really love Witcher 3.

Of course, my favorite games are Bethesda "collect garbage and shut up" games. I play them for the story (feel like I'm getting judged for reading Playboy now)

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The bugs aren’t even the main problem. The problem was that the game was marketed as “every single decision you make could have massive impacts on the story” and it turns out there’s only one mission near the beginning that can change depending on what you do leading up to it and that’s it. You can make the game completely bug free and it wouldn’t change that the game did not live up to the promises.

That being said, I did enjoy kinda enjoy the game once I accepted it for what it was. Someday, I hope to play the game they were talking about when they were promoting this one.

I must admit I abandoned it after a few hours (bought on launch). I do want to give it another crack soon

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Yeah, but what if this time the paid reviewers are being for serious?

I guess it depends on what reviews were reading or even if you were reading them. I will give it to you that it rated pretty highly but I'm fairly certain most of the reviews I read at launch talked about the bugs, some even mentioned how pointless the open world was since it was just pointless set dressing.

I'm excited to get lost on more streets while doing a pew pew and a vroom vroom at the same time!

It is still one of the best games. It didn't work on outdated consoles, that was the only flaw to complain about. Oh and it wasn't gta, but that's a positive in my book.

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Uhhh yeah....perhaps. I mean it sounds like it's pretty good but that's quite a call.

I've been playing only RPGs the past few months with BG3 and Starfield, so I'm not in a rush to play Phantom Liberty right away. Looking forward to trying the free 2.0 patch today and will probably do a vanilla playthrough before I think about getting the expansion.

Either way, looking forward to PC coverage coming out.

CDPR said it's best to start a new game with the expansion.

I think they were specifically referring to the "2.0" because it entirely overhauls the systems. They suggest restarting so your progression feels natural and you can decide how to allocate skills as you learn them.

I didn't see anything saying the actual expansion benefitted from starting over. I was under the impression that it's a mid/late game area/missions.

im going to respec a saved game a few times just to see how some of the abilities function. like air jump. then use that to plan out a build and then restart

How are you enjoying Starfield so far? I somehow managed to play for over 30 hours before I realized that the story isn't very engaging and that I'm not having any fun. The only entertainment I'm getting is from looting a bunch of junk I'll never use, but I can do that in literally any Bethesda game. Just curious what you think.

It's a Bethesda game through and through. You probably know that already if you've checked out the reviews, but if you liked Skyrim or FO4, and you can stomach the loadscreens, you know what you're getting. Personally, I hoped for more but even what's delivered has been worth it for me. The main story drags a bit in the collection of the artifacts, but seems to be picking up. Outside of that, there's plenty of entertaining distractions.

no who you were asking but I don't want to progress from where Im at without making a based and the base construction thing sorta deflates my enthusiasm to play.

If I don't like the main story cause it's too confusing (and boring), will I like this expansion, or is it more of the same?

I can't play more than 30 minutes of this game at a time without getting bored, but I already bought it so I'm determined to get my money's worth.