Today, it has been 6 years since The Elder Scrolls 6 teaser

SorteKanin@feddit.dk to Games@lemmy.world – 670 points –
The Elder Scrolls VI – Official Announcement Teaser
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They could take 30 years to make it, but it would still be made by Bethesda and it would still suck.

I have great memories of Morrowind

It was still a glitch fest, but at least the world was top notch.

Me replaying New Vegas, lol I had it crash on me like 7 times during my playthrough. Classic Bethesda engine

7 is pretty damn good for that engine. Were you doing a speedrun?

I have great memories of Skyrim. And FO3. And New Vegas. And Fallout 4. And Fallout 76 actually got not bad. And Elder Scrolls: Online had one of my favorite quest chains in a game. And...

Lemmy is way too edgy to enjoy good games that are also popular.

Lenny indeed lacks some casual fucks, almost every thread has some extreme opinions. I had someone unironically try to explain to me why it would be beneficial to the human race to go extinct.

Ok so, I didn't enjoy Skyrim as much as I enjoyed Morrowind, in fact I never finished it; I skipped Oblivion 'cause at the time it came out I... had other things to deal with.

I liked FO3 (weirdly, I liked it better than FONV), but in my opinion the new ones don't hold a candle to the first two.

I agree almost 100% with you on this. I did play Oblivion, but Skyrim has the more interesting world IMO which makes it a slightly better game. The strength of Bethesda games that makes them good, in my opinion, is the same every time: explore a large interesting world with your own created character. This explains (in part) why people like Morrowind so much: the world is just so weird and interesting.

The problem is they don't know how to improve on that concept. Instead they are mostly adding features that either don't add anything to it or actively detract from it. For example, Fallout 4 received settlement building and weapon crafting. But, the time I'm spending on my town, I'm not actually out exploring. If I can craft weapons, I care less about the cool weapons I find in dungeons. Now, Starfield got rid of most of the crafted world altogether in exchange for procedural planets that aren't interesting to explore at all.

Aan an aside, I don't think it even makes sense to compare the first two fallout games with the Bethesda ones. Fallout 3 and beyond are not really sequels, they're a completely different series set in the same universe.

This explains (in part) why people like Morrowind so much: the world is just so weird and interesting.

I think you're right. Maybe they should make a game based on Scavengers Reign.

Fallout 3 and beyond are not really sequels, they're a completely different series set in the same universe.

I would argue they're not even the same universe. While F1 had its share of of people living in post-war rubble, by F2 the world was mostly newly-build cities or primitive societies but there was a sense of progress, like having actual money (and by Tactics paper money was in everyday use). Then F3 comes and everyone is living in a pile of rubbish, with unreadable burnt pre-war books on their shelves like they want to pretend the world is how it used to be, nevermind that generations have passed, and everyone is back to trading in caps.

Yeah, that's weird of the new Fallout games, there's people sleeping on 200-years old mattresses (what are they made of, asbestos?). I get the destruction, and I understand how they may not be able to rebuild civilization to the old standards for a long while, but ffs, at least patch your walls!

There's an industry to make new guns but people just step over the skeleton in the lobby of the half-collapsed hotel the three dozen residents call "Halftower" without a drop of irony.

I also liked Skyrim and oblivion. Not sure how people can think they suck.

I liked Daggerfall, too, despite serious glitch issues. I just saved a lot and it was fine.

and then they'd re-sell it a bunch of times after that too.

Because it was such a bad game that people gladly bought it again?

I like the bugs. The Giant Space Program was nice

God what a fucking boring and wrong opinion to be have

They literally said Starfield was in the making for 25 fucking years. And you see how that ended up

I don't think they ever said that. It's their "first new IP" in 25 years, and was "in production" since 2013, likely just planning stages. In reality, production only really started after FO76, when more people were available to do actual work.

Yeah, a pretty cool game that hoards of nerds have a weird hate boner for.

Game developers do not owe anyone anything, but you'd never know it from this comment section

This is a forum about games and you're calling people nerds? Lol, go play more Madden.

And it's not a "pretty cool game", it's a step back. But hey, some people are just impressed with scale and graphics.

Sports games suck (almost always) so no thanks. I'm sorry that you're this sensitive to people who don't take every opportunity to talk shit about Bethesda. It is a fact that they've released some incredible games and also that they actually don't owe anyone anything at all

I love Bethesda, what are you on about? See, that's why making assumptions is bad lol.

No they don't owe anyone anything. Unless you consider the fact that a company owes fans a good product or else they lose those fans. Like I said, I love Bethesda, but I'm not a blind fan boy. I can see them slipping with each new release. Do you think Fallout 76, with its issues and lies they told about it never having P2W is good? So you think a huge number of barren planets adds and entertainment value? They need to start doing better because they can't rely on their past success forever.