Starfield just got a DLC-sized expansion mod, allowing you to create whole colonies with giant mechs, defense turrets, a farming system and more

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 152 points –
Starfield just got a DLC-sized expansion mod, allowing you to create whole colonies with giant mechs, defense turrets, a farming system and more
dsogaming.com
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The player will be thrilled.

I'll play Starfield again as soon as this Managed Democracy™ reaches that quadrant of the galaxy...

It's inevitable, to be fair. Just, hurry up with the crossover already, Bethesda. 🤌🏽

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But only during the brief moments between feature-film-length loading screens.

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DLC expansion mod

Redundancy is redundant because of the redundance.

It makes sense to me. It's adding something to base game rather than verging off in its own direction.

Kind like Wasteland Contraptions versus Nuka World in Fallout 4.

This message brought to you by the Department of Redundancy Department, which facilitated the delivery of this message.

Expansions used to come in disk form, you know. They're not exclusively downloadable. And mods aren't always expansions. Each word contributes something different, even if they have quite a bit of overlap and are often considered synonymous these days.

Why people trying to help Bethesda? They are a shitty company and Starfield deservs to have many negative reviews.

Do not buy buggy, uninteresting games and hope the community will improve them, so years later you can have a playable half decent product. Do not encourage big companies into thinking this kind of business practice is viable. Vote with your wallets people.

What do the giant mechs do besides stand around lookin' cool? Does it also add enemy attacks on your outposts? If that was part of the vanilla game, I never had it happen.

I had enemy attacks on my base vanilla

I had wondered if I hadn't immediately done the pirate/police quest line as the first major thing I did (and I choose to destroy the pirates) if I would have had pirates attacking me at random. Really the only time anything set off defenses around any of my bases was when I was at them and a random critter wandered too close (and only on planets with wildlife; all the dead moons and such didn't have shit). Never had anything like Fallout 4's settlement attacks, that notify you when you're not there and such.

Has anything been made to fix the horrible storage management? I remember it being a huge hassle to automatically sort shipments at outposts, and what could be done was super limited. Ultimately made me put the game down entirely.

Its just some extra buildings for outposts, which I guess is the size of Wasteland Workshop, so technically true.

Still just gonna keep an eye on Starfield. Other games have gone from worse to great, though they are the outliers. Starfield has the potential to be great.

Course it'd be nice if we got more games with incredible budgets that weren't clearly sabotaged by upper management types whose only pastimes are generating graphs for next quarter's fiscal review. You'd think they'd understand "give us fun stuff we want and we give you money" and yet somehow that always seems to go over the heads of corporate types.

Bethesda relies too heavily on modders to make OK games great.

Course it'd be nice if we got more games with incredible budgets that weren't clearly sabotaged by upper management types whose only pastimes are generating graphs for next quarter's fiscal review.

Why would we get them when players like you are ready to buy the crap they shovel out anyway?

And here, oh observers, a wild Makes Assumptions has appeared! You'll notice upon scanning that they start with the moveset Accusation and Points Fingers. Both awkwardly likely to inflict confusion upon themselves if they try to use their third move Double Down.

When are they going to release the dlc that includes fun?