Worst fear confirmed: You can't launch Modern Warfare 3 without first launching Modern Warfare 2

Potatos_are_not_friends@lemmy.world to Games@lemmy.world – 323 points –
Worst fear confirmed: You can't launch Modern Warfare 3 without first launching Modern Warfare 2
pcgamer.com
80

Is this the equivalent of lemmy karmawhoring? I can't see how this is related to the acquisition.

Is this the equivalent of lemmy karmawhoring?

No, because Lemmy has no karma system.

I can’t see how this is related to the acquisition.

Activision fuckups are Microsoft fuckups now. Microsoft and lots on industry observers claimed that Microsoft taking over Activision would be such as good change. Turns out: It wasn't, just as the fullscreen CoD ad on Xbox was not a positive change.

The acquisition has barely even started. I don't think Microsoft has a single say in this games development yet.

Acquisition is completed. Announced mid October. It's not like independent Activision had any power to show full screen ads to Xbox users before.

I don't see how a game which was developed pre MS has anything to do with MS fucking up? That's a soceopathic obsession with hating something, 99.99999% of people won't think of blaming a company for this.

I don’t see how a game which was developed pre MS has anything to do with MS fucking up?

The game will be released by Microsoft. It's that simple. They are free to delay the release by a bit and rework the bad things. But they don't.

You seemingly don't understand how an acquisition works

They control Activision now. No grey area. Just like Microsoft controlled to show full screen ads to Xbox users.

That's not how it works when major companies buy one another, it generally takes years for integration efforts wherein prior leadership and plans remain mostly unchanged for more then half that time.

So who is responsible for the fullscreen CoD ad on Xbox then if not Microsoft? Seriously, you're delusional if you think that Microsoft higher ups have no power to order the Activision leadership around.

Ah, the arrogance of not knowing what you don't know. Except people are telling you that you are lacking knowledge of mergers, and you're still demanding that you're right. So now it's willful ignorance.

Absolutely nobody countered the argument of the fullscreen CoD ad on Xbox. Nobody except Microsoft proper greenlit that.

Microsoft can advertise for their new properties. That doesn’t require any high level coordination between company leadership.

Anything game development wise is pretty much certainly not had any impact from Microsoft at all. MS is a very slow moving company, and corporate acquisitions aren’t an overnight deal. It can take years to transition old leadership out and implement new plans.

So if the acquisition resulted in the first ever fullscreen ad on Xbox, the acquisition did not lead to positive change. Thanks for confirming me.

The acquisition has resulted in next to nothing other than some joint advertising. This really just makes you look like you have no idea how corporate company structure works.

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Funny. My worst fear is being stuck in the middle of the ocean with no boats or land in sight. But I’m trying to be more open-minded so I guess I shouldn’t judge.

… but also at the same time my greatest fear about the gaming industry is that all indie games will start having battle passes and subscriptions. But I guess some people who still think the base version of Call of Duty is worth the yearly $70 subscription fee might be deathly afraid of being reminded that MW3 is actually just MW2 with a few new guns.

You know what’s crazy? The original Modern Warfare 3 from 2009 is still $40 on steam. Black Ops 2 from 2012 is $60.

COD pricing is insane. For comparison the Halo MCC which includes six games, two of which are remastered, is $40.

I think CoD pricing is affected by the fact that usually, it's mum that's paying for it

Are zoomers lining up around the block to play the Black Ops 1 campaign? Just seems absurd after over a decade to not drop the price to a reasonable level.

No, I don't believe that's the reason.

The reason is most likely because they want people to always but the newest game because they don't want to split up their player base.

They are smoking unfiltered crack at activision-blizzard. Just don't play them. Or pirate. Not like they are a very wonderful company to their own employees.

In fact, it's actually better to pirate them and use Plutonium for Multiplayer. This is due to the fact that many pre-Infinite Warfare Call of Duty titles have unpatched RCE vulnerabilities that Activision never bothered to fix, but have been in Plutonium.

https://nvd.nist.gov/vuln/detail/CVE-2018-20817

https://www.cvedetails.com/vulnerability-list/vendor_id-2190/Activision.html

Jesus, thank you for the heads up. That's scary.

Battle passes are fine when done right. Deep Rock Galactic, for example, adds all the cosmetics from the pass into the random loot pool after the season ends.

Most battle passes fucking suck though. Like in overwatch where you pay for the privilege of unlocking things through dozens of hours of gameplay.

Ye, ghostship gaming has nailed it. Some items even go into the store and can be bought with earned currency.

The game is so good that I'm serious considering buying some dlc to support them.

I don't play the game a ton anymore, but back when I was super into it, I bought all four of the DLC out at the time for that exact reason. I rarely even use the cosmetics included, I just think the devs are awesome.

I see where you’re coming from, but if the game is designed in a way where it feels like it’s trying to convince me that playing the game for a larger amount of time is worth a reward and not rewarding in its own right then something is definitely off

So you're against unlocking things through play? Stay away from the rouge-like genre then, you would hate it.

Just about any game that is designed to be played more than once (i.e. not story games like the Witcher) will have some sort of in-game rewards to keep it fresh. Like the Binding of Isaac where you have over a thousand different items to unlock through gameplay. But live service games need a way to keep their game fresh for even longer than most. Themed unlockable cosmetics are a great way to do it. As long as they're not capitalizing on FOMO, I do not see any problem with it.

I’m not against unlocking things through play, I’m against unlocking things through play-time and that includes “experience points.” Cool stuff should be unlocked in the game, not once the game determines you have played it long enough to have earned something.

For example, unlocking new weapons in Dead Cells because you found them, even if by random chance, is better than unlocking new skins in DOOM Eternal because you played (not won or lost, just played) the same level enough times over to have “earned” them. Wasting time is not an accomplishment.

Yes, unlocks by random chance also technically could be considered unlocks by sufficient play-time, but I’d consider that different because you should be able to accept that you will never unlock certain items.

Yeah, I disagree completely and I don't think we're going to see eye to eye on this lol. If I complete a mission in Deep Rock Galactic and am awarded a random cosmetic, I can't see how that's better than gaining EXP for a battle pass and unlocking a reward I actually want. Especially when there is no way to buy battle pass tiers (so no time-gated pressure to spend money for a cosmetic you really want) and the loot is mixed into the other loot pools at the end of the season anyway (so no FOMO).

...is better than unlocking new skins in DOOM Eternal because you played (not won or lost, just played) the same level enough times over to have “earned” them

Also, in DRG, the vast majority of both your regular and battle pass EXP come from successfully completing missions. You might get a hat or two if you play and lose a hundred games (you still get a tiny amount of EXP for enemy kills and stuff), but the vast majority of all your battle pass loot is obtained after actually winning games. So that's not even relevant for this game.

The only negative thing I will say about battle passes as a concept is that they're currently in every fucking game ever. Just like loot boxes, one person thought up a neat idea and everybody else and their mother hopped on board and are riding that shit to hell and back. Really doesn't encourage innovation.

They make COD so stupid. Launch COD 2, "Welcome to Warzone, the game you didn't buy but we want you to play and buy stuff because fuck you, give me money".

What are you guys even talking about? The games exist within other games? Also why are they reusing names from a decade ago? Is it the same game?

The contemporary Modern Warfare series is a remake of the original series. At least a general new take on a lot from that series. It isn't 1:1 by far.

Instead of letting you launch each game individually, or creating a general launcher that you start and then pick the game you want to play... They chose to force players to launch MW2 as a fake hub, and in that game's main menu, click the MW3 option.

The article says you can tell because apparently if you want to play MW2 you just pick the game type and it starts starving for a match. If you want to play MW3 you have to wait as MW2 shuts down and you wait for MW3 to start, after you already waited for MW2 to start initially.

Activision when you are like me and only care about the campaign:

"You fool, why the fuck would you want to switch to the campaign? Good luck in finding out where we hid that button in this overly convoluted UI. Oh yes, and because you are not planning on forking over additional money to us, we'll restart the game in stingy campaign mode. And no, you cannot be smart and just start the single player executable directly, because we made sure it won't run when not launched through the game we actually want you to play."

Who's buying this shit anymore? The last game I got was the original MW2. None of my friends have bought CoD games in ages. Am I just in the wrong friend circles?

I think there are fairly good odds none of my gaming friends have ever bought a CoD game.

Not that we all play amazingly refined games, there is plenty of junk and regret-ware, and a lot of other FPS games - just no one ever got into CoD.

I am.on the same page, i finished the campaign on my x360, then tried just once multi-player, and it was full of cheaters.

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My worst fear is that thing with the face of a man which stalks the deep woods.

Shitty gamerslop company continues to be shitty and crank out gamerslop

Last COD I tried to play was the new MW, bought it cheap digitally. After forcing to download WZ for that shitty launcher, it couldn’t start on the PS5, kept freezing and crashing. After several rounds of back and forth with PS customer service, and wasting hours on reinstalls, they finally admitted they don’t have a fix, and gave me back my money.

Will never touch this shitpile again (and I used to like COD around the old MW and BO times).

That's fine.

I bought the game on PC and I played it for 2 weeks and then never touched it again. They managed to touch so many things from the original modern warfare 2 that it completely lost its flow. It was really sad to say that the gameplay lost all it's charm, but oh well.

Good thing you got your money back, it probably wasn't worth it anyway.

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It takes 70-90 seconds to launch Modern Warfare 3

That's it? Launching Warzone takes at least ten times that, between daily 45GB updates, multiple restarts when updating, unskippable intro videos and PS2-era loading times.

Wtf who would play that? I'm not waiting 10 minutes to play a videogame - that's a 6th of my free time every day.

Not willing to wait 10 minutes to play a game? You Sir, or Madam, have never played modded Rimworld.

Now imagine loading a game, realizing your mods aren't quite right, and having to exit out and reload.

As to 10 minutes to something like Warzone... no. Just no. An online battle royal type game needs to be fast. It can't be all laid back and calming like Rimworld, the colony/warcrimes simulator.

Yeah, but if you're playing rimworld, you're already a masochist.

Just because everything is on fire, my cook has food poisoning, my researcher is punching the boomalope, and my hunter is running from the fire, doesn't mean I've lost control.

No everything is probably okay as long as there's no raid or mech cluster.

Plus, I've learned by now to not have wooden bases, and to keep the flammables and boomalopes on opposite sides of the base. Chemfuel goes over in that little building over there, with a thin roof. Still need to remember that firefoam poppers are a thing.

So it's not a total loss. And that was the highlights of yesterday's play session.

Worth playing?

Ive been thinking of buying it for a week now after watching a bunch of reggie videos

Do you value your free time?

I work free time i havent had a day off for 18 days.

Im procrastinating my university studies with an assignment due tomorrow.

I have half a day off today because i had a breakdown last night at 2130 and had to go back to work after doing a 13 hour shift yesterday.

So now im lying on the couch browsing lemmy.

So clearly i dont value it at all haha

I have almost 2500 hours in the game. There are mods that change the nature of the game to the point where it seems like a completely different game.

There are also modders in the community who have worked on parts of the official DLC.

Speaking of, the DLC massively expanded the game.

But even just the base game is an addictive colony builder where everything is likely to end in flames. Or not. Because there difficulty settings are fairly robust. You can make it a chill little farm sim if you want.

The game is pure freedom.

Are you me - similar number of days, uni assignment due (3000 words), no breakdown though.

Download it after your assignment... this is a start playing at 7pm and 5 min later "oh shit its 3am" kinda game.

wait 10 minutes to play a game

When we were in computer camp in '84 or so, it took 10-minutes to load Dungeons & Dragons off the tape drive to the VIC-20. Had to kick it off before break time, and then we had to fight for a spot to play. Read error? Rewind and start again, now break's over.

Rotten assed kids, all of ya.

/old_man_rant

Look, modding is a game on its own. Getting to play the modded game just means you've already won the main event

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Just because there's worse, doesn't mean we should accept bad.

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