whether a game is "dead" or not only really matters for online games with matchmaking. If a game requires a large playerbase to function, like an MMO or a matchmaking based competitive game, the game can die. This doesn't apply to single player or small scale coop games.
Anyone will get the full single player game experience even if they are the only one playing. If the game has multiplayer, like coop or vs play where the expectation is that you will find the person who you will play with, the game cannot die.
Calling palworld a dead game is just as nonsensical as calling starfield dead because of a lower playercount. It literally doesn't matter for this kind of game.
At most it matters to have a healthy player count to get quality guides/videos/forums, which don't always matter, but are nice to have. Palworld still has a pretty good base for that though.
You dont need a big base for that, just a small one that likes to dig deep and document and talk about it.
I feel like snowrunner would be a good example but maybe thats too mainstream even.
You might play it again, depending on the updates it recieves.
TRUE! It's nice to have the option!
I did that with No Man’s Sky and put another 20 hours into it
Only twenty?!?? Man I play NMS like I play Sims or Minecraft. I put 100hrs in, get bored and don't play for a while, when I come back there's been at least one or two updates and I'm easily able to put back in another hundred with new/revised content.
Not that it's a competition, I'm just surprised cause of how much time I put into things. (x_x)
There are only a few games in my steam library where I have 100 or more hours.
That's crazy. Not even counting time spent on pirated versions of games, any game that I truly enjoy has at least 300hrs logged. I think my most played game is sitting at a little over 1100hrs because fuuuck am I a sucker for a game dev that respects and engages their players, but that's a different story to tell.
Since you like great games and devs that care, have you played The Legend of Zelda Breath of the Wild?
I mean just because I have 40-60 hours on games I like doesn’t mean I didn’t truly enjoy them. I played through the campaign and side quests and after a while life happened or I just got bored or played another game.
There are plenty of games that I loved that I only played for 30 or so hours. Hours aren't everything
I did that, then started up a new playthrough to check out the updates. That's a sign of a good game IMO
Checkout saleblazers now.
I’ve been eyeing that up since I’m a business management game kinda guy. But it depends on exactly how jank it is. Is it worth playing?
I personally love it, haven't really felt a lot of jank tbh. AI seems to like walki g backwards before the ing around when they are in your shop but it all works.
Tons of items, hiring ai to work actually works, they do their job and make money while you roam.
Building takes some finesse but that's mostly due to structural stuff. No floating bases basically.
I'd say it's totally worth playing, worst case steam refunds are available.
Edit: I should add there's an actual questing system too. Main and lots of side quests. Devs are very responsive in their discord too. Amazing ppl
Did the exact same thing with Helldivers 2.