How do you move your horsey?

urda@lebowski.social to AnarchyChess@sopuli.xyz – 428 points –
83

Horsey obviously moves in 3D, that's how it jumps over other pieces

When my dad and grandpa were teaching me how to play chess, they told me that the knight moves in a "G" pattern. I could not for the life of me figure out how a G maps to what they showed me, so I figured out that it goes one diagonal, and then eitger one up if the diagonal was up, one down if it was down and the same reasoning for left and right. That's still how I visualize it.

Years later I realized that they meant the cyrillic G, which looks like this: Ξ“...

Ha. They got you. My dad taught that it's 2 spots in one (cardinal) direction, then 1 spot in another direction (demonstrating that the other direction has to be 90Β° to the original direction).

The first one because it represents a charging horse hitting someone off to their side with a lance.

Holy hell anarchy chess is on lemmy

It's one of the most active communities on my instance, which, as someone that never came across it on Reddit, has been hilarious.

You missed. One straight then one diagonal

This, only I do one diagonal and then one straight.

It weirds me out that people conceptualize it as turning a corner, the way OP has here.

This has blown my brain. I have never considered doing the diagonal first.

But then, my entire life I mounted a bicycle from the left, right leg over first. It occurred to me I did this so tried to mount my bike from the opposite direction. After finally figuring out how to even move my left left over the bars, I then fell over.

So based purely on this experience, I shall continue to do forward, followed by diagonal.

I'm still trying to get into the zone where I can just teleport to the correct squares without having to think about it.

Last time I rode a bicycle I almost wound up in a duck pond, so based on that experience I'm probably doomed to be a patzer for life. :-)

This is how they move in Xiangqi, Chinese Chess, because if the one straight in front of them is blocked, the move is illegal.

That really cuts down on the utility of the horsey.

I draw a circle sqrt(5) units in radius, then pick a target square based on whether that circle goes through the exact center of the square.

I always go around and attack from the back so they don't see it coming

This is why I try to kill all the horses first.

Am I the only one who "jumps" the horse over the squares, even if there's nothing there, and makes horse noises? Or like when I capture, I do the goring noises as the horse tramples the other piece underfoot?

Left 5, up 2, right 4, for example. If there's not enough space on the board to do that, I can't move the horsey that way

It just teleports. This proves when chess was invented it was far ahead of time.

Depends if you trained it for dressage.

Mine goes forward, spits on the opposing king's face, then comes back to the desired square

I move in circles around the board and then home in on the desired squares. We all know horses could move however they want if they weren't so stupid

Left ones. I always imagine a knight with his lance on the left or right while charging for the enemy and skewers them

I don't know why, but for me it's the one on the left