Valve confirms your Steam account cannot be transferred to anyone after you die | Your Steam games will go to the grave with you

ForgottenFlux@lemmy.world to Technology@lemmy.world – 847 points –
Valve confirms your Steam account cannot be transferred to anyone after you die
techspot.com
278

Your Steam games will go to the grave with you

Great, then I'll finally have some time to play them....

finally some cloud gaming

The only cloud gaming I will accept

Wait a minute... why is it so hot here? That can't be good for the... Windows Vista computer?! Where the heck am I?

You got Vista? I got Windows ME!

That's what heathens like yourselves deserve for living lives full of sin. True servants of God like myself have been rewarded with the almighty TempleOS

I've been playing Hades, we got this.

It's just Diablo... the new fully-immersive experience.

Ah, so that's what they use in a cremation chamber nowadays...

If steam did allow transfers this way, I can imagine it being a new type scam where people fabricate death documents to steal steam accounts.

::: spoiler spoiler asdfasfasfasfas :::

Oh for sure, but it's definitely a concern for stuff like this. It's a lot easier for valve to just expect people to pass login info down as a way to pass on an account.

Valve actually migrating purchases from one account to another risks upsetting publishers, and requires whole new policies on how to verify death and verify who should receive the account. Finally there's the risk of scams and having to resolve them. Overall it's a lot of headache for valve, I'm not surprised they're not jumping to offer it officially.

Isn't this all already possible in Germany? I'm pretty sure I remember a story about valve losing a lawsuit some years back so in Germany people are allowed to transfer their games.

True but ultimately this is about ownership - we don't own our games. We license them - that is what is lost with Steam and DRM, and moving away from physical media.

GOG is an alternative in that you can download and back up the installers for your games (mostly) but even then do you own your ganes?

You’ve never owned your games. You owned the media they came on but legally you only ever had a license to use the software. Depending on the license agreement (the thing where most people click “I agree” without reading) you had more or fewer rights, such as transfer of license, but the way things work legally ownership of software seems to mean the more of the copyright ownership. Maybe like a book: you own your copy of the book but you don’t have the rights to print more books or make a movie based on the book.

With physical media those licenses didn't materially matter though because a contract you can't read until after a purchase is automatically void in court.

Copyright is automatically applied rather you want it or not. Licenses are granting you permissions to use the media without violating their Copyright. Having a physical copy simply means a publisher cant restrict access to your copy because they turned off their servers... (atleast before the age of zero day patches...).

Just FYI, you mean day zero patches. Zero days are something else entirely.

Actually the original meaning was the way I intended.

The term "zero-day" originally referred to the number of days since a new piece of software was released to the public, so "zero-day software" was obtained by hacking into a developer's computer before release.

Using “updated” terms intending them as their original meaning is not usually the best plan… Like me saying “that’s an awful haircut” but using awful as the near synonym for awesome.

Which is why those license agreements generally had a clause that if you disagreed you could return the software with all the media for a full refund.

I’m not saying it’s the right way, just that’s how it’s been structured legally. Of course, in the days of physical media with software that couldn’t phone home it was harder to enforce those licenses if people didn’t strictly adhere to them. The software companies didn’t generally find it worth going after individuals if they found out about violations either. Corporations, on the other hand… I worked once at a media company that Adobe caught running a lot of unlicensed software. The story went that it was so bad at the main office their auditors found a copy of After Effects or something similarly ridiculous on a computer that was used as a cash register in the corporate cafeteria. That was very much worth Adobe’s time and money to get the lawyers involved, and became a very expensive problem for my employer. I wasn’t involved in the problem, but I had to check and clean my local office, where we found about a half-dozen computers with unlicensed software.

It makes no difference.

They're trying to impose an obligation or task on a customer after the purchase, even if it's only the customer having to go through the trouble of getting the refund (which is a task they were not informed about before the purchase).

If it's not before the sale it's void and even in some cases before the sale (for example bait and switch, were you're mislead with fake contract conditions until the last minute) it's void.

The whole point is that they must be clear upfront about any conditions attached when the customer is making the decision to buy and adding any conditions after the sale is not acceptable even if the seller gives options (such as refunds) because the customer has a right to use the product under the conditions at the time of the sale and cannot legally be forced otherwise, including forced to refund.

Owning media and owning the copyright to the media aren't the same thing. There is a well recognized right to resell and transfer physical media, regardless of what the EULA says. You can't sell more copies, but you absolutely sell (or gift, or leave in a will) the copy you have. The question here isn't whether you should have a copyright on your digital purchases, it's whether your rights to digital purchases should be analogous to your physical purchases.

Realistically, the transfer would likely need to be set up ahead of time via the account holder. For instance, my password manager has a function to allow me to designate a beneficiary. But importantly, that beneficiary assignment must come from my account before I die. If I die without designating a beneficiary, there’s nothing my family can do to gain access to my password vault. Only the accounts I have designated will be able to gain access.

In other words, in order to falsely designate a beneficiary, they would already need access to my account. And at that point, they wouldn’t need to deal with death certificates and beneficiaries, because they already have access to my account.

I'd like you to read what you just wrote very slowly and imagine it's somebody else saying it, just to visualize if it's an absolutey bonkers thing to say.

There's also items in people's accounts

I'd like you to read what you just wrote veeeeery slowly...

Yes, I know, and people should have access to them. Just share passwords with loved ones and they can take the items out eventually. Steam needs to do things like this because publishers are assholes who want it.

This is absolutely not true. The publishers get very little of a say on what Steam does, as evidenced by the fact that a bunch of them, including Activision and EA, arguably the two most powerful third party publishers, left in a huff over fees and microtransaction revenue splits... and then came back because Steam is the only game in town.

So no, Steam isn't the good guy having their arm twisted by evil publishers, they are a large corporation that invented most of the practices in both digital distribution and games as a service, including this one.

Life Pro Tip: Register an LLC to buy your steam games under. The LLC will never die and you can transfer ownership of the business entity while it retains control of the steam account.

That's a lot of effort just to play HuniePop

ya, but as an LLC you get a lot of rights that you didn't have before!

I kind of want one anyway. Is there a real reason I shouldn't do this?

Disclaimer this was a joke I'm not a lawyer and I have no idea if this would actually work... 😆

Would be hilarious if it actually does and everyone starts doing it…

"Your honor, 'bonerdragon6969420 llc' has a long and industrious history..."

I am now curious how and if Steam bothers to deal with business licensing? If they do, it's probably way pricier than what you're normally paying.

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As others have pointed out - costs a few bucks annually,and requires beneficial ownership report (free IIRC).

Otherwise, it’s a tried and true tactic to pass businesses down through generations. An LLC vs. a corp vs a trust is a convo to have w/ lawyer barred in your state but the general premise is vaguely sane.

Tldr: Don't do this unless you have a business that requires a steam account for tax purposes. It doesn't need to be successful but it does need to be real.

Trusts are probably a better option for this sort of thing than a LLC.

You normally pay an annual fee to keep your LLC registered.

There's at least 10 states with no annual fee. Arizona is $50 to file, $0 annual fees, and no annual report to file.

If you'd prefer your company to have voting rights, you can file in Rhode Island, and your company can vote in local and state elections without ever stepping foot in the state. Hooray late stage capitalism 😞

There's a good chance the original commenter is not from the US

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Also I think you are required to submit yearly financial reports.

Not in Arizona. You don't even have to live there, just have to file there.

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$800/year is a lot to save maybe $1000 worth of games. At least that's what an LLC costs where I live.

Woah, that's expensive AF. I think forming an LLC in my state is like $25 and then nothing except tax burdens on revenue.

1k worth of games? Oh my sweet summer child

Almost 10 times less where I live, but not sure because I don't know which dollars you're referring to

US dollars. I'm in California, which is probably one of the most expensive states to get an LLC but still. Even at $100/year I'm probably not getting my money's worth. Digital games don't hold their value unfortunately.

Register a religious organisation/church worshipping digital media and proclaim that this account is part of religious rituals of your church. In the United States, freedom of religion is a constitutionally protected right provided in the religion clauses of the First Amendment.

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just share your login lol

Gabe is riding to your house in a SWAT van as we speak. Resist, or don't, your death is inevitable either way.

It's a bit more complicated. Besides the Steam credentials, you also need to share your email and its password. You need to provide your mobile phone unlocked or share its password (for SMS and two-factor authentication).

Do they check? Or can i just give my password to my homie in a letter

"Dear homie,

if you are reading this, it means that i'm on the long path to meet with master Kaio to train my ass off to death in the afterlife. Until we meet again, this is my user and pass of my steam account.

PS: i didn't bought the porno VR games. Someone gifted them to me.

Your bro in eternity,

Siegfried"

Bro, but what about the credit card receipt for porno VR games, signed by Siegfried? What about the warranty card for the porno VR games, filled out by Siegfried? What about the book "Porno VR Games and Me (This Sort of Thing is my Bag, Baby!)" by Siegfried?

Bro, a real bro doesn't ask these questions.

Yeah, bro. Bro is wanking in the afterlife now

Master Kaio is not happy about it, but he is not surprised either.

You just keep the wishlist private and zero it out. You got the answers to those questions. That's private info your bro rusted you to die with.

Oh I didn't own my steam account it was created for my future children. it's a trust.

Lol. That's hilarious. But unfortunately you never owned the games in the first place. You rented the privilege to play the game for life?...life of the rental company or your life only? Oh man, we gotta go thru the small print on this.

I understand for the life of the company. But it's not even my steam account. It's my child's who's currently -5 years old (give or take). I did create it on their behalf a decade ago to redeem the free games on their behalf and gift them games I think they'll enjoy.

"Add to Cart", "Continue Shopping", "Purchase for myself", "Purchase as a gift", "Purchase".

Who knows, one day a court may find these terms could lead people into believing they're buying a game and force some companies to allow us to to trade or resell them (an EU court most probably).

"yes, you made a purchase. But what you purchased were tickets. Tickets to specific rides at a theme park. You did not buy the rides. You bought tickets for the rides. Those tickets are valid for your personal use. If you are not the one using them, they are not to be used." --Their argument in court probably.

You can resell Windows CD keys legally in the EU as the courts rejected the "only for you" part of the argument: invalidating that part of the EULA. I probably have the right to resell my Steam game tickets.

Based EU wringing fair behavior out of corporations (sometimes)

Purchased should mean what it means for other things like cars or apples...you get a copy of an apple via a purchase and you are guaranteed to be able to use that apple in any manner you please. So for example, you could eat it, ferment it, store it in resin for posterity and for future humans to recreate it. There aren't any limits to a purchase. So I agree, maybe we need ask the supremes of the supreme court if purchasing means different things. So if I purchase sex from a prostitute legally in Las Vegas, does that prostitute need to specifically state what activities I will own? Or if I go to Costco and buy a fried chicken, does Costco need to specifically state that the chicken is not just a rental but a final exchange between you and Costco, money for dead poultry. More relatable, a screw driver from home Depot, that thing will last a few uses, so do you still own it if home Depot goes down? Can you still rotate screws with it?

Software can be both a product and a service:

  • it's a product when running on my computer (i.e. the game)
  • it's a service when running on their computer (i.e. providing the hosting for downloading, multiplayer client-server hosting).


The issue preventing one practically enacting on software is that copyright defaults to preventing you redistributing it, and you need the source code to be able to modify (fully). Thankfully some games are free software/open source when you can act on your ownership.

So that should be "I purchased a game" when you got a detached product that is functional forever... unless the makers make a deal with Microsoft to fuck it up on the next illegally forced update or with Nvidia to change the next card such that it is unplayable.

And it should be "I purchased.....I subscribed to this online game" when you know that shit is not yours, so don't expect it to last.

That would at least be more honest.. from my perspective anyway. The games industry has done this for so long that this is the norm for generatations who grew up with consoles being online - this is "purchasing" to some as words have usages and not inate meaning.

It would be better if they just stopped doing that but you get more money that way.

For the life of the trust. Could span generations.

When you're dead but someone has got into your steam account and is about to find all of your anime titty games

what are these im interested

Try

Nekopara

Doki Doki Literature Club

Boko No Piku

All great games with lots of tiddy.

One of these things is not like the other. One of these things just isn't the same.

“And to my son, I bequeath my steam account - user is blah and password is blah”

Checkmate steam

The article goes into that and states password sharing is against the Eula so technically they can kick you off the service if they find out..... IF they find out wink wink

Old and busted: Pretending someone's alive for their Social Security check

New hotness: Pretending someone's alive for their Steam account

4 generations later: "I've inherited my father's steam account just as he inherited it from his father and so on. The library has grown ever larger, and yet so many remain untouched. The summer sales have sustained my forefathers and yet I feel hollow. Each year, more games are added to this historic account, but each year brings more regret as the purchases go untouched. I shall make a promise to myself: finish the extensive library, honor my family, complete the library. But first, some more Counter Strike."

How thwy wanna find out though? Not like my computer can snitch that part (yet).

Bury me with my backlog.

And browser history

I have reached a place where I genuinely don't care about anyone seeing my browser history.

FBI: "Mr. JoMiran, did you spend an hour browsing through Peggy Hill cosmic horror hentai?"

Me: "Meh. I found most of the tentacle detail work lacking and the exaggerated breast size off-putting."

Nah we deleting that and then denying it

He died doing what he loved more, creating more backlog.

Who's notifying Valve someone with an account has died? Link the dead person's account to a steam family and enjoy the inheritance.

This isn't a huge deal yet but I suspect that if it becomes a huge deal we might see companies start trying to verify their oldest accounts.

You're account is tied to an email address, you just give the email address as well.

If you will a steam account to someone, there is a chance that there are disputes/claims for the account that need to be settled in court.

The interesting question is what happens if Valve is still around after all of us are long gone and there are millions of 150+ year old accounts, many under active use?

In a world that isn’t drowning in late stage capitalism what we call that is the overwhelming gift given to us by the generations before us so that we may in turn give it to the next generation. Video games are only a tiny subsection of those gifts compared to everything else we just get handed for free.

Wealthy US boomers brutally executed that way of looking at the world though, so literally any form of passing on gifts to the next generation other than being rich as fuck and directly leaving an unbelievable amount of money to your kids is unfathomable or framed as unfair or absurd in modern day society.

Assuming that the world continues to exist in a way that lets me have a steam account at the time of my natural lifespans average end (another... 46 years):

My steam library grows at a slower rate than my mass storage has, and I'm quite confident that one will be able to fit my entire steam library as it currently is on a normal and affordable drive in at most 15 years.

With those two facts in play I can remain confident in my ability to crack everything I own (assuming I even want everything) and safely store it for at-will passing down to as many people as I want.

But thanks for the reminder to not blindly trust you, Valve. Always useful to have those.

Well, if you're stupid enough to tell valve about the death that is

I'm totally 132 years old tho

With the amount of people that made their account with a fake DOB of like 1900 or something to get around mature content I'm sure they already see plenty of users that age lol

Imagine tomb raiders of steam accounts in the future ☠️

"This account is 132 years old, it is worth it to hack it".

So sad I won't be able to bequeath "Fifty Shades of Fur - Gay Erotic Visual Novel 18+" to my grandchildren

They also don’t let you transfer purchases if for instance you’re being stalked

Had a friend lose a thousand games that way

Friend could have in theory just authorized their steam library on the computer and played them through a different account. The "family sharing" thing.

Don't you have to be friends for that? I believe there was a website that showed your friends list, even if your profile was set to private.

You might be right, I thought that specific function wasn't dependent on being friends but I am not sure.

Wait, what does stalked mean in this context? Aren't you able to block people on Steam?

You can but they can just go to a steam profile site and see your previous names/the id doesn’t change

And if they have a link to your profile (since it uses the id) they will always find you

For this case they made her player of the week in a group she wasn’t apart of. It’s still there today but the profile is deleted (hence the question mark)

Blocking an account doesn’t really solve the trauma of being scared to accept any friend request since it could be this guy

Steam support did nothing

Blocking an account doesn’t really solve the trauma of being scared to accept any friend request since it could be this guy

Oh yeah, that's a good point.

Steam support did nothing

I'm not surprised. I love Steam, and the service that they provide, but I don't think their support has ever been particularly outstanding. I've had mixed experiences with their support. I'm not sure what they can do about this in general, though. Even if they banned him, that could set him off even more and make him try to harass her even more to the point where it's non-stop continued and he keeps spamming friend requests, etc.

I guess the idea would be transferring her account to a "new" account, or transferring her games to a "new" account, but yeah they don't allow that. Damn.

Once again further diluting the meaning of the words "bought" and "sold"

just don't die

just don't die

So far that's been working for me.

give your kids your first name. that way they can verify it forever and so on as long as they keep the tradition and last name alive.

Sounds ripe for a legal challenge, but neo-ownership of digital-goods is already so fragile.

digital goods are more like a service at this point. not really property

True for digital goods THEY are supposed to own, but also consider how dominated we are with OUR digital property. I have witnessed how readily tech giants will abuse their position, abuse the power of defaults, weaponize psychology, and feign deletion... even against my lowly grandma. They think nothing of effectively stealing one's digital photos, using them for their own purposes, and giving them to the police, so they can destroy your life and your dog.

it's all legal, because you sign it all away. you have to in order to use the service

I really feel like this won't/can't be enforced.

Just because it is wrong and obviously contradictory to other established precedents doesn’t at this point mean that it won’t be enforced unfortunately.

I get that, but that's just the vibe Valve has to me.

Valve is a business, they don’t give a shit about vibes, when Valve gets sold off and it will one day (probably sooner than we expect) none of these “vibes” or “culture” are going to matter one single tiny little bit.

That is the point of this whole system, we receive assurances up down left right and in every which direction that entities like Valve won’t be ripped up and destroyed by venture capital, private equity, or whatever the fuck the current grift the 1% has us in… and they are empty promises by design.

A company is not legally defined as the will of its creator/creators, rather the labor and particular genius of a company’s workers is purposefully rationalized into a structure that we are supposed to accept is fundamentally designed to be ripped from our hands brutally because “that is just how the adult world works, shut up and get back to work”.

Justification of unnecessary violence and destruction is one of the primary products of the system.

Less about enforcement than ease of transfer. If I've got a Steam account and you've got a Steam account and I die, Steam won't let you transfer the licenses from my account to yours. You just have to maintain two independent accounts now - accounts with 2-factor authentication that you also have to maintain (so second cell numbers and emails, etc).

Steam will simply let the administrative burden of juggling extra accounts take these licenses out of the pool.

This. It's absolutely already enforced. Valve simply will do nothing to enable access to a relative that comes asking and most of the currently existing accounts will just fade into the ether because in most cases relatives aren't going to be particularly worried about recovering game accounts of all things when somebody passes away.

To be absolutely clear, this is not new. Steam accounts being non-transferrable and not your property has always been how Steam's terms work. It's not even the first time the death situation comes up.

Because digital ownership sucks, and that absolutely, very much includes Steam. If you can't keep an offline copy you don't own it.

But honestly, given the new family groups Steam came up with this gets weirder now. Other accounts that are more closely tied to hardware are one thing, and I do wish we had a more effective and reliable way to hand over passwords and credentials to relatives in case of emergency, but it's so weird that now your mom can have an accident and you slowly see the games she was sharing with you over that system fade away as her account gets shuttered. It's such a grim, sci-fi distopian piece of minutia. This is not a great timeline we landed on.

So you can inherit a house, but not a freakin' game... is that even legal?

The issue is that steam (like the other stores except gog) doesnt sell games, they sell licenses.

Depends on what country you live in. Just because they call is that doesn't mean the law and courts will see it their way.

Relatedly, check out www.StopKillingGames.com. When you buy a game without an expiration date on the box it either is illegal or should be explicitly made illegal to destroy your copy of the game when the company shuts down their servers. Stop Killing Games is a campaign to stop this from happening, and it's actually getting some progress like being noticed and picked up by politicians. If you know Freeman's Mind, Civil Protection, or Ross's Game Dungeon, this campaign was started by Ross Scott (Accursed Farms) who made all of those.

Edit: quote from the FAQ in the website:

Q: Aren't games licensed, not sold to customers?

A: The short answer is this is a large legal grey area, depending on the country. In the United States, this is generally the case. In other countries, the law is not clear at all, since license agreements cannot override national laws. Those laws often consider videogames as goods, which have many consumer protections that apply to them. So despite what the license agreement may say, in some countries you are indeed sold your copy of the game license. Some terms still apply, however. For example, you are typically only sold your individual copy of the game license for personal use, not the intellectual property rights to the videogame itself.

shrugs framing it this way feels like a finance industry tactic where business people attempt to seem intelligent and beyond the public’s capacity to understand by taking concepts and renaming them to finance concepts and then pretending their grift is different than every other con man’s grift in history.

Steam sells games, that is far as I need to zoom in, any farther and business bros are just wasting my time with their sandcastles made out of PowerPoints and economic spiritualism that is grounded in absolutely nothing other than absolving the person running the business for the harm they may enact in doing so.

Well you're really just inheriting a subscription to the house, you have to keep paying the annual fees or the state takes it away from you.

You don't inherit a lease to a house your parents rented.

Not that I'm happy with "buying" a game actually being "getting a license" instead of actually owning it. Gamepass and the like should be the renting model, not when you pay a game full price.

Does this apply to developer accounts? Because if so this would be dumb as fuck.

Does steamworks not have a notion of a parent organization or enterprise? That’s what most other design and development tools do.

If someone leaves, the parent enterprise remains, and new people can be added to the enterprise and can be granted rights over the content.

What if you setup an account for a company? There's so many questions.

EU, do your thing

not sure what EU should do here

https://publicknowledge.org/eu-court-when-you-buy-software-you-own-it/

The EU has already taken care of it.

The Court of Justice of the European Union found that a
copyright owner exhausts the right of distribution to a copy of a computer
program once he sells, or authorizes the sale of, the copy. This means that whoever purchased the
computer program can resell it and the copyright holder cannot control the
resale of the copy. The Court found that
this exhaustion principle applies whether the copy is on a tangible medium like
a CD-ROM or DVD or an intangible download from the Internet, and it also
applies to corrected and updated programs that the copyright owner sells. Furthermore, the Court made clear that contract
clauses that deny the customer the right to transfer his copy of the computer
program are void.

So, we can in the EU? But they provide no way of doing so without giving the account over.

Yes, like refunds it'll probably get sorted the first time someone's estate with a bit of money tries to will it to someone and then they take Valve to court/make a complaint to the EU.

We gotta get these generational backlogs started

When you buy something you should be able to pass it on or sell it to someone else. This "the software not sold, only licensed" BS should be illegal. Either you rent with a monthly fee, or you buy it and own it. Owning something means you can sell it to someone else.

Either you rent with a monthly fee, or you buy it and own it.

Of those two options, you know which one the publishers would pick...

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Seems like a shitty hill to die, sacrificing entire generations of family remaining on your platform over old obsolete games on a subscription service. Tell me the video game industry is stale without telling me the video game industry is stale.

I'm pretty sure they are legally forced to do this. Also, the moment you allow people to inherit accounts, you're inadvertently sanctioning account transfer and sale. They can't really enforce this amd they know it, so nothing really changed.

Precisely. They never check that you are who you say that you are or that you are in fact still alive, so this "rule" is unenforceable. Case in point, many years ago I told Valve that my birthday was Jan 1st 1916, the earliest date it would let me select when I get prompts to input my age for mature-rated content. It still remembers that and autofills it for me on every age-restricted game page I land on in the discovery queue. If it were true, I'd be a 108 year old gamer right now, which isn't impossible but would probably raise some eyebrows at Valve if they ever had the intention of enforcing the "no passing down your account to other people" rule as it would be highly likely that I would be dead and my successors are the ones actually spending 7 hours on the weekends binging TW: WH3 and Stellaris.

It's the executors job to handle the inheritance, which is very different to transfer and sale. Insurances and services of all types handle inheritances, and they ask for documents specifically only available in such circumstances to verify it. It really is due to unwillingness on behalf of Steam

Then I think it's time we get a law specific about digital goods inheritance.

Especially when you can just go to steamunlocked on the clearnet with just a web browser

I had been literally planning on putting my Steam account in the will...

What if you do it a roundabout way? Record your Steam and email login info and include the paper that has it in the will. You're not giving them the account, just a piece of paper. What they do with it is up to them.

This is annoying as we buy everything under my wifes account and we hook up mine with family sharing.

Same but under mine, we are starting to split who buys a bit more now since our kids want to play different games at the same time. Time to start spreading them across 4 accounts soon

IIRC, they are in beta testing to allow multiple people play multiple games from same account at same time, and you can now buy multiple licenses for your account so can both play same game at same time on same account . Don't ask me the specifics, I only know that I can buy multiple licenses for my account currently.

Do you have your wife's password?

No. I realize its an option but its sorta creepy to me. Its like opening the other persons mail.

You can access her Steam anyway through account sharing. If she has a unique Steam password I don't see the difference.

My wife and I know how to access each other's e-mail. We've never done it, but if anything happens to me she can access and pay the bills that come in. If nothing else I'd recommend something in your will or an "open if I die" envelope with your passwords in it.

My family plays the games under my account now. I imagine not much will change when I'm dead.

::: spoiler spoiler asdfasfasfasfas :::

Pretty sure I'm good. Account email is a forwarder to a family domain and they have access to everything relating to the account. For all intents and purposes, it's just me logging in from the grave.

::: spoiler spoiler asdfasfasfasfas :::

Sorry for not being clear, I wasn't aware family sharing was even a thing. In my case, everyone is using my credentials to log into and use the games under my account. All the same property so same IP.

::: spoiler spoiler asdfasfasfasfas :::

Yeah, but Valve doesn't really give a shit if it's abused. Steam is a solitary positive example of the weird "(mostly)benevolent monopoly" idea. GabeN owns the company, there aren't any shareholders to appease, so as long as he's alive steam will be solid. I hope he has a successor picked out that can uphold his ideals.

Soon they’ll clarify their philosophical stance on identity & claim a person changes so much from moment to moment that yesterday-you doesn’t exist anymore, & therefore must pay again

Somewhere there is a hyper capitalist parallel Universum where buddhism is the mainstream western religion and this stance is enforced rigorously.

At some point, Gabe is going to sell the company and/or die. The company will be transferred to a hedge fund. And then you'll see a bunch of evil IT bros come up with increasingly sadistic means of cannibalizing the user base for profit.

Drink the Mountain Dew Verification Can to continue, etc, etc.

I just started Talos Principle the other day and this reads like something that computer that keeps arguing with me about personhood would say

whatever im not even playing them when im not dead

Imagine if it said "Epic" instead of "Steam" in the headline.

Exactly what I was thinking, people would be mad as hell. Heck, a few months ago I made someone realize they didn't own their games on Steam because they were complaining about Epic and it blew their fucking mind.

There are two and only two things that makes Epic Games a pariah.

(1)Exclusive content on PC should be shunned so hard that it's not even a fucking option. You can explain away exclusively on PS3 because of its unique hardware, but it's just a naked monopolistic power grab on PC.

(2) Epic game store sucks on every level. It's a pigs 3 week old rotting corpse compared to Valve's packaged ham.

Whew, that’s much better. I’ve always avoided the Epic store like the plague so nothing lost!

All I have to do is leave the username and password to my steam account and email address to someone else in my will. 🤦‍♂️

Shhh take your sensible nonsense somewhere else, we want outrage and shitting on everything here

Having a workaround doesn't mean there's no problem

So is a flat rate life rental rather than a purchase, the nth stuff that is not of your property but a concession...

This is Valve thinking ahead - when we invent the ability to respawn, we can just log back in like death never happened.

But I was already planning on leaving mine to my son.

Guess he just gets my username and password.

Note to self, turn off 2fa before I die

Do you think Valve is going to start deleting accounts over 100 years old?

Do you think Valve is going to start deleting accounts over 100 years old?

If Valve actually counted how old my account is, they'd stop asking me how old I am for mature games.

So that’s why Betty White died at 99, they were going to take her games away!

What Stream support have sent that person is probably an accurate representation of what happens when you apply their policies as written. Write another article if they are seen enforcing it.

Luckily, SteamDRM is usually easy to bypass, so if that happens one could prepare accordingly.

These days a will should include documentation of logins. No need to bypass Steam DRM when my relatives have my phone's PIN and email credentials to just access all games. Pretty sure my local laws cover digital inheritance.

Yeah, my point was, if they do try to enforce their policies, we could probably find a way to work around it. It's probably cheaper and easier than for your heirs to test those digital inheritance laws in court.

The difference is that your Steam account is probably holding thousands of dollars in value while your pirated copies of Steam games are worth nothing. And presumably that whichever of your grandchildren gets nerdy gran's stash will likely not care to reverse engineer your warez archives just to play Bioshock again in 2075.

It's not about access to the games, it's about whether you own what you buy.

I personally don't value them differently, but I see your point.

The wonky ownership of these games is actually the reason I've been pretty much exclusively buying stuff on GoG for a few years. I don't know their stance on inheritance, but at least the hypothetical grandchild won't need perpetual access to the account to keep playing the games.

In the end, clear legislation is kinda the only thing that can resolve this mess.

Means you don't own anything then. It is a lost autonomy. Once lost, you will only lose more with time.

::: spoiler spoiler asdfasfasfasfas :::

Criminals can claim a lot of things but that is not democracy which requires citizens which requires autonomy. Anyone stealing individual autonomy is a traitor.

It's unlikely that would survive a lawsuit. If they claim the games have value, as evidenced by then having a price, then that value can be transferred.

Your Steam games will go to the grave with you

Just like my porn!

Lol and what's stopping me from just giving them my account info

Absolutely nothing... This article literally just says that somebody on an internet forum pointed out that what might happen is that if your account has been around longer than the average lifespan then they'll investigate and maybe terminate it after determining it's no longer owned by the original account owner. Valve today doesn't have the support capacity to perform this kind of investigation. Valve in 50-60 years will be an entirely different beast. This speculation means nothing.

Tough shit. Someone needs to enjoy the games.

And who says you have to notify Valve with what you do to your account?

On one hand, that's shitty.

On the other hand, I cant imagine anyone in my family gives a shit about my games.

Leave it to a charity or a friend

Can't! Steam won't let you!

I mean, you change the name and email and done. Transferred. Unless you’d rather not because your username is PussyBangersNSmash69

And to my treasured grandson, I leave my steam account details written on an old napkin.

Just don't tell them lol. My friend in school gave me his steam account that had some games on it that I had no money for and he wasn't using it anymore. Still my main steam account 8 years later.

Did anyone actually think they? Is there anywhere where it is allowed to share your username and password with anyone else in order to use your account, whether you live or not?

this. it's kinda shitty considering how much people spend on games they "own" but don't actually have any privileges they had with physical copies, but this is nowhere suprising

Why is there even a debate about this? You need emulators to play 10 year old games, maybe twenty. In 60 years you'll need who knows what to be able to play it. The question is whether people will want play them at all. There might be a VR with anally plugged interface which would lack support for hand controllers.

R U SERIUSSS?!!1 wait a minute, I don't have a steam account...dag nabbit..

Wooo... glad I stopped investing into video games about a decade ago. Between this and Ubisoft's, "DEI" into their video games lol.. fk the whack gaming industry.

Which part of diversity, equity and inclusion are you opposed to? Or do the quotes mean that Ubisoft is doing something nefarious in the name of DEI and I'm out of the loop?

Sorry, I can't explain (in detail) why because my comment will be deleted and more than likely banned. Let's just say that if I was still playing Assassin's Creed franchise, what Ubisoft has done pretty much would make me stop investing further into the franchise.

I'm not interested getting into it nor defending my opinion, it is what it is.

You don't have to say dei. You can just say the n-word like we all know you want to

I.. don't care about the race of a character in Assassin's Creed.. lol it's a fkin video game, bro. As if I've never played Final Fantasy with different "species" and skin colors for lack of a better term. Psssst I'm Latino. I have family members who look straight up Black to the typical plebian.

Same which means I know that being latino doesn't mean you can't be racist as fuck. Please tell me how you saying "dei" in assassins creed has nothing to do with the black guy being a main character.

It's not because a character is Black. DEI is not just about race.

smh.

So you're the kind to screech "Racism!" or "Ableism!" as you did in your latest reply to me.

You're not very good at hiding your insecurities are you? Let me guess, you're literally none of the demographics you're defending, just farming karma off of outrage culture. Pathetic.

Following my replies lmao you're literally pathetic. It doesn't matter if i do or don't, you don't need to be personally effected to be an ally, but I do have black relatives and mentally ill relatives if that makes you feel better

affected*

Clearly expressing yourself isn't your forte either is it? And the "I have a black friend" card is gross af.

My family is black you ding dong that's not "having a black friend" that's having people related to you that are effected. But i guess people like you literally only care about things that personally effect them

And only self inflated idiots care that much about grammar